AI Insights · Timothy · September 2025
Top 5 Slime Games on iOS in Saudi Arabia: Q3 2025 Performance
Explore the performance trends of the top slime games on iOS in Saudi Arabia during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the slime game genre on iOS in Saudi Arabia showcased interesting trends, as highlighted by Sensor Tower's data.
Bruno - My Talking Slime Pet from Dramaton LTD saw a gradual increase in weekly revenue, peaking at approximately $63 in mid-August and $60 by late September. Downloads fluctuated, with a notable drop from 1.3K in mid-July to around 442 by the end of September. The app maintained a relatively high level of active users, though numbers slightly declined from 23.7K at the start of the quarter to 19.5K.
Super Slime Simulator, also by Dramaton LTD, experienced modest revenue peaks of $27 in early August. Downloads and active users saw a downward trend, with downloads decreasing from 1.1K to 350, and active users dropping from 4.2K to 1.2K by quarter's end.
PlaySlime: Slime Simulator Game from Slime Simulator Studio maintained consistent weekly revenue, hovering around $600 throughout the quarter. Downloads began at 897 in early July but fell sharply to 87 by September's close. Active users remained fairly stable around 8K, with a slight decline towards the quarter's end.
Makeup Slime Game! Relaxation by Shanze Shafique did not report revenue figures. However, downloads decreased from 819 to 152 over the quarter. Active users mirrored this trend, declining from 1.4K to 689.
Lastly, My Talking Slimy: Slime Cat 3D by Pixeland LLC had a stable revenue stream, peaking at $303 in early August. Downloads saw a gradual decline from 369 to 111, while active users slightly decreased from 2.7K to 2.1K.
These performance insights provide a snapshot of the slime game market dynamics in Saudi Arabia for Q3 2025. For more detailed analytics and insights, visit Sensor Tower.